In this iOS 14 development tutorial, you will learn how to develop an iOS 14 application in Xcode 12. Prototyping this american football e-commerce app is not only fun but it shows you many new features in the SwiftUI framework such as Lazy Horizontal Grid layout, Geometry Reader, custom Shape with UIBezierPath and so on.
SwiftUI is a modern way to declare user interfaces for any Apple platform.
Creating beautiful, dynamic apps is faster than ever before with the Swift programming language.
Moreover, learning iOS App Development with Apple’s native user interface framework and creating remarkable applications is a practical and engaging activity - with the right learning material and teacher.
In this section, we will develop a prototype of an e-commerce application called: Touchdown.
By the end of this class, you will get an outstanding iOS 14 application on your device of choice. With that, you will also learn how to prototype an app rapidly and efficiently.
You can download the pdf workbook file and take a look all of the various iOS 14 app development topics that we’re going to cover in this SwiftUI 2.0 tutorial.
Unlike any other learning materials on the Internet, this SwiftUI and iOS 14 online courses provide you asset files premade by a professional designer such as graphic files, images, video files, sound files, etc.
These supplemental learning materials will give you a real-life experience of how a professional app developer works within a real-life environment with UI designers together.
I'm pretty confident that you will enjoy the development process and you will be satisfied by looking at the finished application.
How to create a modern iOS 14 app
How the @Environment property wrapper works
How to parse local JSON files with Swift efficiently
How to develop a custom navigation bar
How to create a custom shape with Shape Path
How to store all constants in a separate Swift file
How to proportionally resize the size of an item in the Page Tab view
How to prototype an e-commerce mobile application
How to use the Observable Object property wrapper
How to share the data model across the whole application
How to optimize the app for different screen sizes
How to force the application to use only the Light user interface
How to use the horizontal grid layout in SwiftUI
How to create smaller view components
It is a property wrapper type for an observable object supplied by a parent or ancestor view. The Environment Object allows us to put in arbitrary values into the app's environment. An environment object invalidates the current view whenever the observable object changes.
It is a type of object with a publisher that emits before the object has changed. SwiftUI provides us the Observed Object property wrapper so that views can watch the state of an external object. When a change happens then it will notify the view when something has changed.